A planetary battle is one of the mission types available in Space Rangers 2. It is a real-time strategy minigame, where the player builds and commands robots to attack enemy dominators in a region of land.
Gameplay[]
Resources[]
There are four resources, each generated at a fixed rate by the base and various structures.
- Titan
- Micromodules
- Battery Energy
- Plasma
The dedicated resource structures have an icon on the top showing which resource is produced by a given factory.
Robots[]
Robots are composed of a hull, chasses, and optional weapons and modules.
- Hulls
- Monostack: 1 weapon slot
- Birex: 1 weapon slot and 1 additional weapon
- Diploid: 2 weapon slots
- Paragon: 2 weapon slots and 1 additional weapon
- Trident: 3 weapon slots
- Fullstack: 4 weapon slots and 1 additional weapon
- Chassis
- Pneumatics
- Wheels
- Tracks
- Ecroplane
- Antigravs
- Modules
- Blocker: +30 HP
- Dynamo: Reduce weapon heat by 20%, firing rate by 20%, and speed by 20%
- Locator: Increase weapon range by 20%, and radar by 50%
- Firewall: Reduce enemy hits by 50%, negates stunner, and -30% damage reduction from bomb.
- Weapons
- Machinegun
- Cannon
- Launcher
- Spitfire: Causes ongoing damage
- Laser
- Plasmagun
- Stunner
- Repairer
- Additional weapons
- Mortar
- Bomb
Trivia[]
- They tend to be common after liberating a system from dominator influence.